Threads, Tasks, and Ownership: C# and Rust Concurrency Explored
Concurrency in programming can be like cooking dinner while answering emails—you’re juggling multiple tasks at once, hoping nothing burns. C# and Rust both tackle concurrency, but their approaches couldn’t be more different. C# offers a traditional multitasking toolkit with threads and async/await, while Rust rewrites the rulebook with a compiler-enforced, fearless concurrency model. Let’s see how they compare!