Organizing Code: Rust Modules vs C# Namespaces
Welcome to Day 22! After a week of wrestling with data modeling, it’s time to talk about something near and dear to every developer’s heart: keeping your code organized (and your sanity intact).
If you’re a C# developer, you’ve lived in the world of namespaces, public and internal access modifiers, and .cs files that can stack up faster than your coffee cups during crunch time. In Rust, the story is a little different, but delightfully simple once you get the hang of it.