Chris Woody Woodruff is a solution architect at RT2, .NET Foundation board member, author, podcaster, and speaker.

Author

Chris shares his expertise through articles, technical documentation, and an upcoming book on network programming with C# and .NET. His writing makes complex software concepts clear and actionable.

Solution Architect

Chris Woody Woodruff designs scalable, high-performance software solutions, specializing in API design, cloud architecture, and modern development frameworks. He ensures technology meets business and user needs efficiently.

Speaker

A frequent speaker at conferences and industry events, Chris engages audiences on API strategy, database architecture, and software development. His talks inspire and educate developers worldwide.

"Every solution to every problem is simple. It’s the distance between the two where the mystery lies.”

Chris Woody Woodruff

Educator & Advocate

Just Stuff From Woody

Panic! vs Exceptions: Stop the World or Handle It?

Okay, we're on Day 25, and today we’re stepping into the world of failure again. But this time, it’s the catastrophic kind. We’re not talking about the "file didn’t open" kind of error. Nope...

Error Propagation with ?: So Simple, So Smart

Day 24... today we’re digging into one of my favorite "why doesn’t every language have this?" features in Rust: the ? operator. If you've spent any time in C#, you're no stranger to the good...

Crates and Dependencies: NuGet, Meet Cargo

Day 23... let’s talk about how Rust gets its packages! If you’re coming from the .NET world, you’re no stranger to NuGet. It’s been your trusty sidekick for pulling in libraries, managing versions, and...

Organizing Code: Rust Modules vs C# Namespaces

Welcome to Day 22! After a week of wrestling with data modeling, it’s time to talk about something near and dear to every developer’s heart: keeping your code organized (and your sanity intact). If you're...

Week 3: Wrap-Up: Data Modeling That Fights Back

Three weeks into Rust, and if your brain isn’t at least a little bit melted, I applaud your resilience! This week was all about data modeling. But not just any modeling—the kind that actively...

Result<T,E>: A Better Way to Fail

Welcome to Day 20! Today we’re talking about failure, but in the best possible way. Because, let's be honest, things go wrong. Files go missing. Network calls timeout. Data isn’t always what we expect...

Option<T>: Where Null Is Not an Option

Ah, nulls, the "billion-dollar mistake" that haunts just about every C# developer. How many times have you chased down a NullReferenceException, muttering under your breath, "But how could this even be null?" Well, guess...

Destructuring: Pattern Matching’s Power Move

We’ve made it to Day 18, and today we’re going to unlock one of the coolest moves in Rust’s pattern matching toolkit: destructuring. If you've played around with C# 7+ deconstruction, you're already familiar...

Match: Switch on Steroids

Welcome to Day 17! By now, we've covered some seriously cool Rust features, but today might be my favorite so far: the match expression. If you're coming from a C# background—especially with the newer...